The original teaser trailer I did way back started to look a bit dated with old character, locations and UI, so it was time for a new trailer!
For this trailer, I had to load up old scenes that had already stopped working as I had changed the way inter-actable hotspots work and upgrade them to the the latest setup. This work was long overdue and I am glad I did it now.
Well, in true #buildinpublic fashion let’s do a bit of a breakdown on the workflow. I captured the game footage from a game build and directly within Unity on a M1 Max MacBook Pro using the built in screen capture tools in Mac OS X. These clips were then edited in DaVinci Resolve.
The music used is a custom piece for the game, composed by Harry Critchley.
For the end card I used After Effects. I simply loaded up my logo animation and repurposed the text animation bits. It was pretty painless.