Adventure creator has support for objective lists and documents. I figured why not integrate them into the game as well? The player could be able to receive some text messages like in Cyberpunk 2077 and have a list of to-do’s for keeping the objective clear.
Way back when I did the maglev scene, it was just a scene void of any connection to anything in the game. I just knew I needed one so I made it. Now I returned to the scene to add the transit functionality to it that it required.
I had planned to keep the characters far away from the camera, as they were not the best quality. But as I have been working on these scenes the main character creeps closer and closer. So I needed to make him look better.
The later part of the game features a classic labyrinth puzzle. This post is a step by step walkthrough how I used Midjourney and Stable diffusion to achieve the location and the compromises we needed to make along the way.